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Friday, December 02, 2005

Game Design in the Transfigured World

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Game Design in the Transfigured World

"In the next two centuries, roleplaying ideas will transform societies. Game designers can help.

The Argument
In the imminent world of fast-constant-ubiquitous net, new reputation economies will pervasively reshape culture as dramatically as the invention of money. Entirely novel kinds of human interaction will spawn new social classes, power structures and lifestyles. Reputation economies will be abstractions of relationships, in the same way that money abstracts material wealth and labor.

In this context, reputation economies will benefit from simulations originally developed for electronic and tabletop roleplaying games.
Who can engineer this new social institution? The people with the most appropriate skill set: game designers." [more]


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