"The Chinese Government unveiled a new system Tuesday to prevent individuals from playing online games for more than three consecutive hours, which must be installed for every online game in the country.
"This timing mechanism can prevent young people from becoming addicted to online games," Kou Xiaowei, Deputy Director of the Audiovisual and Internet Publication Department of the General Administration of Press and Publication (GAPP), said during a press conference.
The new system, developed under the guidance of the GAPP, stops individuals from playing online games for more than three hours by cutting the abilities of game characters. The new system cuts the ability level of a player's online game character by half after he or she has played for more than three consecutive hours. Once a player has played for more than five consecutive hours, the system cuts the ability level of that player's character to the lowest level allowed by the game.
The system also lowers the ability of players to find treasures or prizes available in an online game after they have played for more than three consecutive hours." [
more]