"Team Ninja chief Tomonobu Itagaki has expressed concerns over the lack of storage space on the Xbox 360's DVD media.
Speaking to Japanese magazine, Famitsu, Itagaki has expressed concerns over the limited capacity DVD offers in the era of High Definition. He feels developers will struggle to fit High Definition pre-rendered sequences onto the 9GB format, being particularly problematic for Japanese developers who prefer to use pre-rendered over real time cut scenes.
"The screen resolution for Xbox 360 games will be in high definition, so the pre-rendered movies are going to be pretty large," said Itagaki. "If we encoded the Dead or Alive 4 trailer from E3 in high definition in a quality acceptable to us, it will easily be about 2GB." This would leave around 7BG for game data, but for games relying on pre-rendered scenes to tell and develop the story, multiple DVDs may be required. Itagaki added how shocked he and his team were when they were told the Xbox 360 would use DVDs.
"With DOA4, we'll be using the disc's capacity to its full extent. We started development on DOA4 pretty early, and we didn't know what disc format the Xbox 360 was going to adopt. So when we learned about it, we were really knocked out."
This is a realistic concern to have as HD video requires large amounts of disc space that the DVD format does not have. Sony, on the other hand, are to use the much larger capacity Blu-Ray discs, so PlayStation 3 developers should not face such problems."
I predicted this nearly a month ago. Everyone was trash talking me saying 50GB wouldn't be needed for video games. I was told look at PC games, they can do resolutions higher then Hi-Def, yada yada yada. Basically the argument was, look at the current generation of techonology, it's doesn't need huge disk space, so if it ain't broke don't fix it. If all console manufacturers had that same attitude, we would have never gotten out of the Atari or Colecovision days.